Patterns in game design
(Book)

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General Shelving - 3rd Floor
QA76.76.C672 B56 2005
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LocationCall NumberNoteStatus
General Shelving - 3rd FloorQA76.76.C672 B56 2005On Shelf
General Shelving - 3rd FloorQA76.76.C672 B56 2005discOn Shelf

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Format
Book
Physical Desc
xvii, 423 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 in.).
Language
English

Notes

Bibliography
Includes bibliographical references (pages 411-414) and index.
Local note
SACFinal081324

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Citations

APA Citation, 7th Edition (style guide)

Bjork, S., & Holopainen, J. (2005). Patterns in game design . Charles River Media.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Bjork, Staffan and Jussi. Holopainen. 2005. Patterns in Game Design. Hingham, Mass.: Charles River Media.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Bjork, Staffan and Jussi. Holopainen. Patterns in Game Design Hingham, Mass.: Charles River Media, 2005.

Harvard Citation (style guide)

Bjork, S. and Holopainen, J. (2005). Patterns in game design. Hingham, Mass.: Charles River Media.

MLA Citation, 9th Edition (style guide)

Bjork, Staffan., and Jussi Holopainen. Patterns in Game Design Charles River Media, 2005.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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