Patterns in game design
(Book)
Author
Contributors
Status
General Shelving - 3rd Floor
QA76.76.C672 B56 2005
2 available
QA76.76.C672 B56 2005
2 available
Description
Loading Description...
Also in this Series
Checking series information...
Copies
Location | Call Number | Note | Status |
---|---|---|---|
General Shelving - 3rd Floor | QA76.76.C672 B56 2005 | On Shelf | |
General Shelving - 3rd Floor | QA76.76.C672 B56 2005 | disc | On Shelf |
More Details
Format
Book
Physical Desc
xvii, 423 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 in.).
Language
English
Notes
Bibliography
Includes bibliographical references (pages 411-414) and index.
Local note
SACFinal081324
Reviews from GoodReads
Loading GoodReads Reviews.
Citations
APA Citation, 7th Edition (style guide)
Bjork, S., & Holopainen, J. (2005). Patterns in game design . Charles River Media.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Bjork, Staffan and Jussi. Holopainen. 2005. Patterns in Game Design. Hingham, Mass.: Charles River Media.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Bjork, Staffan and Jussi. Holopainen. Patterns in Game Design Hingham, Mass.: Charles River Media, 2005.
Harvard Citation (style guide)Bjork, S. and Holopainen, J. (2005). Patterns in game design. Hingham, Mass.: Charles River Media.
MLA Citation, 9th Edition (style guide)Bjork, Staffan., and Jussi Holopainen. Patterns in Game Design Charles River Media, 2005.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
Staff View
Loading Staff View.