On the way to fun : an emotion-based approach to successful game design
(Book)
Author
Status
General Shelving - 3rd Floor
QA76.76.C672 D54 2010
1 available
QA76.76.C672 D54 2010
1 available
Description
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Copies
Location | Call Number | Status |
---|---|---|
General Shelving - 3rd Floor | QA76.76.C672 D54 2010 | On Shelf |
More Details
Format
Book
Physical Desc
xvi, 170 pages : illustrations ; 21 cm
Language
English
Notes
Bibliography
Includes bibliographical references (pages 165-166) and index.
Description
In On the Way to Fun, Roberto Dillon goes back to the roots of gaming and shows how early games, as well as modern indie productions, captivated generations of players without the need for fancy graphics and effects, relying on basic emotions and instincts instead. He looks at the basics of how to make a game "fun" and uses case studies to look at why certain games succeeded and others didn't. Dillon's analysis will be extremely useful to aspiring and beginning game designers and to anyone who wants a better understanding of human nature and how it relates to the design process of immersive video game experiences.
Terms Governing Use and Reproduction
Current Copyright Fee: GBP34.00,0.,Uk
Local note
SACFinal081324
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Citations
APA Citation, 7th Edition (style guide)
Dillon, R. (2010). On the way to fun: an emotion-based approach to successful game design . A K Peters.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Dillon, Roberto. 2010. On the Way to Fun: An Emotion-based Approach to Successful Game Design. Natick, Mass.: A K Peters.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Dillon, Roberto. On the Way to Fun: An Emotion-based Approach to Successful Game Design Natick, Mass.: A K Peters, 2010.
Harvard Citation (style guide)Dillon, R. (2010). On the way to fun: an emotion-based approach to successful game design. Natick, Mass.: A K Peters.
MLA Citation, 9th Edition (style guide)Dillon, Roberto. On the Way to Fun: An Emotion-based Approach to Successful Game Design A K Peters, 2010.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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