Flash game development in a social, mobile, and 3D world
(Book)
Author
Status
General Shelving - 3rd Floor
QA76.76.C672 G63 2014
2 available
QA76.76.C672 G63 2014
2 available
Description
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Copies
Location | Call Number | Status |
---|---|---|
General Shelving - 3rd Floor | QA76.76.C672 G63 2014 | On Shelf |
General Shelving - 3rd Floor | QA76.76.C672 G63 2014 | On Shelf |
More Details
Format
Book
Physical Desc
xiii, 609 pages : illustrations ; 24 cm
Language
English
Notes
General Note
Includes index.
Description
Adobe Flash is one of today's most popular game-development applications, giving programmers the power to create high-speed, hardware-driven 2D and 3D games and applications across many platforms and throughout the broad landscape of social network gaming. And with the significantly improved performance of Flash-created games on devices such as the iPhone, iPad, and Android mobiles, the latest versions of Flash Pro are capable of delivering powerful games into the world of mobile technology. If you're a developer who already knows the basics of Flash, and you're looking for tips and techniques that will help you debug your ActionScript 3.0 code, optimize your games, and test their efficiency, this is the book for you. For more than a decade, Adobe Certified Expert Keith Gladstien has helped Flash users solve thousands of programming-related problems on the Adobe ActionScript and Flash forums. Now, with the help of Keith's expertise collected in FLASH GAME DEVELOPMENT IN A SOCIAL, MOBILE, AND 3D WORLD, you will sharpen and perfect your Flash skills, and you'll find the help you need to solve every ActionScript problem you're likely to encounter. To simplify things for you, the book's companion website includes nearly all of the code that appears in the book. Start refining your skills and building your confidence with Adobe Flash and ActionScript today, with FLASH GAME DEVELOPMENT IN A SOCIAL, MOBILE, AND 3D WORLD.
Local note
SACFinal081324
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Citations
APA Citation, 7th Edition (style guide)
Gladstien, K. (2014). Flash game development in a social, mobile, and 3D world . Cengage Learning.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Gladstien, Keith. 2014. Flash Game Development in a Social, Mobile, and 3D World. Australia: Cengage Learning.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Gladstien, Keith. Flash Game Development in a Social, Mobile, and 3D World Australia: Cengage Learning, 2014.
Harvard Citation (style guide)Gladstien, K. (2014). Flash game development in a social, mobile, and 3d world. Australia: Cengage Learning.
MLA Citation, 9th Edition (style guide)Gladstien, Keith. Flash Game Development in a Social, Mobile, and 3D World Cengage Learning, 2014.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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