HTML5 games : creating fun with HTML5, CSS3, and WebGL
(Book)

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Status
General Shelving - 3rd Floor
QA76.76.C672 S433 2014
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LocationCall NumberStatus
General Shelving - 3rd FloorQA76.76.C672 S433 2014On Shelf

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Format
Book
Physical Desc
xvi, 440 pages : illustrations ; 24 cm
Language
English

Notes

General Note
Includes index.
Description
"Whether you're a Web developer looking to use the tools you already know to create ... games for the Web and mobile devices, or a Flash game developer who wants to take advantage of the new open Web technologies, [this book] ... brings you up top speed on all the ... new features available in HTML5 and shows you how to combine them with CSS3, WebGL and JavaScript to create ... fully functional 2D and 3D multiplayer games that work on all compatible browsers and mobile devices."--Back cover.
Local note
SACFinal081324

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Citations

APA Citation, 7th Edition (style guide)

Seidelin, J. (2014). HTML5 games: creating fun with HTML5, CSS3, and WebGL (Second edition.). Wiley.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Seidelin, Jacob. 2014. HTML5 Games: Creating Fun With HTML5, CSS3, and WebGL. Chichester, West Sussex, United Kingdom: Wiley.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Seidelin, Jacob. HTML5 Games: Creating Fun With HTML5, CSS3, and WebGL Chichester, West Sussex, United Kingdom: Wiley, 2014.

Harvard Citation (style guide)

Seidelin, J. (2014). Html5 games: creating fun with html5, css3, and webgl. Second edn. Chichester, West Sussex, United Kingdom: Wiley.

MLA Citation, 9th Edition (style guide)

Seidelin, Jacob. HTML5 Games: Creating Fun With HTML5, CSS3, and WebGL Second edition., Wiley, 2014.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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