Programming 3D applications with HTML5 and WebGL
(Book)
Author
Status
General Shelving - 3rd Floor
T385 .P234 2014
1 available
T385 .P234 2014
1 available
Description
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Copies
Location | Call Number | Status |
---|---|---|
General Shelving - 3rd Floor | T385 .P234 2014 | On Shelf |
Subjects
LC Subjects
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More Details
Format
Book
Physical Desc
xv, 384 pages : illustrations ; 24 cm
Language
English
Notes
General Note
Includes index.
Description
"Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL-the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers."--pub. desc.
Local note
SACFinal081324
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Citations
APA Citation, 7th Edition (style guide)
Parisi, T. (2014). Programming 3D applications with HTML5 and WebGL . O'Reilly Media.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Parisi, Tony. 2014. Programming 3D Applications With HTML5 and WebGL. Sebastopol, CA: O'Reilly Media.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Parisi, Tony. Programming 3D Applications With HTML5 and WebGL Sebastopol, CA: O'Reilly Media, 2014.
Harvard Citation (style guide)Parisi, T. (2014). Programming 3d applications with html5 and webgl. Sebastopol, CA: O'Reilly Media.
MLA Citation, 9th Edition (style guide)Parisi, Tony. Programming 3D Applications With HTML5 and WebGL O'Reilly Media, 2014.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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