Pixel art for game developers
(Book)
Author
Status
General Shelving - 3rd Floor
T385 .S527 2016
1 available
T385 .S527 2016
1 available
Description
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Copies
Location | Call Number | Status |
---|---|---|
General Shelving - 3rd Floor | T385 .S527 2016 | On Shelf |
Subjects
LC Subjects
Bisac Subjects
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Format
Book
Physical Desc
xviii, 238 pages : color illustrations ; 24 cm
Language
English
Notes
General Note
"An AK Peters Book"--Cover.
General Note
"Version date: 20150618"--Title page verso.
Bibliography
Includes bibliographical references (pages 227-228) and index.
Description
"Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. ... The book provides an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development."--Back cover.
Local note
SACFinal081324
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Citations
APA Citation, 7th Edition (style guide)
Silber, D. (2016). Pixel art for game developers . CRC Press.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Silber, Daniel. 2016. Pixel Art for Game Developers. CRC Press.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Silber, Daniel. Pixel Art for Game Developers CRC Press, 2016.
MLA Citation, 9th Edition (style guide)Silber, Daniel. Pixel Art for Game Developers CRC Press, 2016.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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