The gamer's brain : how neuroscience and UX can impact video game design
(Book)

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General Shelving - 3rd Floor
GV1469.3 .H62 2018
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LocationCall NumberStatus
General Shelving - 3rd FloorGV1469.3 .H62 2018On Shelf

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Format
Book
Physical Desc
xv, 250 pages ; 24 cm
Language
English

Notes

Bibliography
Includes bibliographical references and index.
Description
"Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX). In a nutshell, game UX is about considering the gamer's brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions and motivation it will elicit, and how players will interact with it. This book is designed to help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently."--Book cover.
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SACFinal081324

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Citations

APA Citation, 7th Edition (style guide)

Hodent, C. (2018). The gamer's brain: how neuroscience and UX can impact video game design . CRC Press, Taylor & Francis Group.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Hodent, Celia. 2018. The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design. CRC Press, Taylor & Francis Group.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Hodent, Celia. The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design CRC Press, Taylor & Francis Group, 2018.

MLA Citation, 9th Edition (style guide)

Hodent, Celia. The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design CRC Press, Taylor & Francis Group, 2018.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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