One up : creativity, competition, and the global business of video games
(Book)
Author
Status
General Shelving - 3rd Floor
HD9993.E452 D748 2020
1 available
HD9993.E452 D748 2020
1 available
Description
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Copies
Location | Call Number | Status |
---|---|---|
General Shelving - 3rd Floor | HD9993.E452 D748 2020 | On Shelf |
Subjects
LC Subjects
OCLC Fast Subjects
More Details
Format
Book
Physical Desc
xxii, 272 pages : illustrations ; 24 cm
Language
English
Notes
Bibliography
Includes bibliographical references (pages 249-260) and index.
Description
"Video games such as Fortnite, Minecraft, and Pokemon Go have been business successes in recent years, but the industry has not always been that way. As with any field of business, there have been crashes and other market disruptions. Even so, these firms march on, thriving in the face of digitalization and adopting unusual strategies like giving content away for free in order to build market share and draw in customers. The author draws on three decades of industry data to explain how video games have transitioned from the fringes of the media and entertainment industry to become a mainstream form of entertainment. By analyzing dedicated game designers like Activision Blizzard, Electronic Arts, and Valve, as well as more diversified firms like Apple, Microsoft, and Tencent, he concludes that video game companies flourish wherever they bring the same level of creativity to business strategy as they do to game design. This style of business model innovation is illuminated by case studies of how these companies have succeeded--or failed--to grow"--,Provided by publisher.
Local note
SACFinal081324
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Citations
APA Citation, 7th Edition (style guide)
Dreunen, J. v. (2020). One up: creativity, competition, and the global business of video games . Columbia University Press.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Dreunen, Joost van. 2020. One Up: Creativity, Competition, and the Global Business of Video Games. Columbia University Press.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Dreunen, Joost van. One Up: Creativity, Competition, and the Global Business of Video Games Columbia University Press, 2020.
MLA Citation, 9th Edition (style guide)Dreunen, Joost van. One Up: Creativity, Competition, and the Global Business of Video Games Columbia University Press, 2020.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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