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Description
"How and why do architects, artists and designers manipulate reality? This book answers that question by examining what it means to render, draw, represent, and mediate the elements that make up and affect our digital and physical worlds. From pixels and rooms to gaming spaces and dioramas, this book exposes approaches to rendering that are equal parts instructive and critical. In the pursuit of the strange and the uncanny, digital media and software...
Author
Description
CD-ROM includes : Over 200 hyper-realistic computer generated renderings. -- Over 40 computer generated animations and fly-throughs. -- Additional material on the projects such as sketches, diagrams, presentation drawings, model shots, photographs and wireframes. -- Interactive Architectural Office profiles. -- Technical notes on hardware and software equipment used by architects and renderers. -- Essays by architects in interactive format. -- Newest...
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