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"The role of robots in society keeps expanding and diversifying, bringing with it a host of issues surrounding the relationship between robots and humans. This introduction to Human-Robot Interaction, written by leading researchers in this developing field, is the first to provide a broad overview of the multidisciplinary topics central to modern HRI research. Students and researchers from robotics, artificial intelligence, psychology, sociology,...
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"An information ecology is a system of people, practices, technologies, and values in a local environment. Like their biological coounterparts, information ecologies are diverse, continually evolving, and complex. Nardi and O'Day encourage the reader to become more aware of the ways people and technology are interrelated. A key to thoughtful action, they say, is to ask more "know-why" questions, before jumping to the more straightforward "know-how"...
Description
Over almost three decades, the field of human-computer interaction (HCI) has produced a rich and varied literature. Although the focus of attention today is naturally on new work, older contributions that played a role in shaping the trajectory and character of the field have much to tell us. The contributors to HCI Remixed were asked to reflect on a single work at least ten years old that influenced their approach to HCI. The result is this collection...
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Every day, new warnings emerge about artificial intelligence rebelling against us. All the while, a more immediate dilemma flies under the radar. Have forces been unleashed that are thrusting humanity down an ill-advised path, one that's increasingly making us behave like simple machines? In this wide-reaching, interdisciplinary book, Brett Frischmann and Evan Selinger examine what's happening to our lives as society embraces big data, predictive...
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Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing...
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"Usability Engineering is more important to Computer Science professionals now than ever before. In this landmark new text, Leventhal and Barnes explain how to engineer and evaluate the quality of a user interface. They also explore the interaction between user and interface, as well as actively probing the tools necessary for interface construction. Leventhal and Barnes' approach also incorporates elements of software engineering in order to introduce...
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"Technology is our conduit of power. In our modern world, technology is the gatekeeper deciding who shall have and who shall have not. Either technology works for you or you work for technology. It shapes the human race just as much as we shape it. But where is this symbiosis going? Who provides the directions, the intentions, the goals of this human-machine partnership? Such decisions do not derive from the creators of technology who are enmeshed...
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"According to Rosalind Picard, if we want computers to be genuinely intelligent and to interact naturally with us, we must give computers the ability to recognize, understand, even to have and express emotions." "Part 1 of this book provides the intellectual framework for affective computing. Part 2 discusses the design and construction of affective computers."--Jacket.
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Computers were first conceived as "thinking machines," but in the twenty-first century they have become social machines, online places where people meet friends, play games, and collaborate on projects. In this book, Judith Donath argues persuasively that for social media to become truly sociable media, we must design interfaces that reflect how we understand and respond to the social world. People and their actions are still harder to perceive online...
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The strong psychological power of games can have both positive and negative consequences for the workplace. That's why it's important to put them into practice correctly from the beginning--and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games.
Description
Robots today serve in many roles, from entertainer to educator to executioner. As robotics technology advances, ethical concerns become more pressing: Should robots be programmed to follow a code of ethics, if this is even possible? Are there risks in forming emotional bonds with robots? How might society--and ethics--change with robotics? This volume is the first book to bring together prominent scholars and experts from both science and the humanities...
Description
This work brings together a collection of 13 contributions that apply activity theory - a psychological theory with a naturalistic emphasis - to problems of human-computer interaction. It presents activity theory as a means of structuring and guiding field studies of human-computer interaction.
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In "Alone Together," MIT technology and society professor Sherry Turkle explores the power of our new tools and toys to dramatically alter our social lives. It's a nuanced exploration of what we are looking for--and sacrificing--in a world of electronic companions and social networking tools, and an argument that, despite the hand-waving of today's self-described prophets of the future, it will be the next generation who will chart the path between...
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"A writer's worm's-eye view of an industry coming into being provides the reader a unique perspective on just why America is the world's capital of progress and innovation. Fred Moody spent a year tracking developments at the center for virtual-reality research, a cluster of Seattle companies formed around the University of Washington's Human Interface Technology Laboratory, and in The Visionary Position he chronicles the birth of an industry."--Jacket....
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"In Natural-Born Cyborgs, Clark argues that what makes humans so different from other species is our capacity to fully incorporate tools and supporting cultural practices into our existence. Technology as simple as writing on a sketchpad, as familiar as Google or a cellular phone, and as potentially revolutionary as mind-extending neural implants - all exploit our brains' astonishingly plastic nature. Our minds are primed to seek out and incorporate...
18) How images think
Author
Description
"Digital images are an integral part of all media, including television, film, photography, animation, video games, data visualization, and the Internet. In the digital world, spectators become navigators wending their way through a variety of interactive experiences, and images become spaces of visualization with more and more intelligence programmed into the very fabric of communication processes. In [this book, the author] explores this new ecology,...
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Researchers at IBM launched a billion-dollar project to develop a machine that could compete in the quiz show Jeopardy--and win. The machine faced off in a high-ratings match against two former champions, Ken Jennings and Brad Rutter. Journalist Stephen Baker carries readers on a captivating journey from the IBM labs to the showdown in Hollywood. The story features brilliant Ph. D.s, Hollywood moguls, knowledge-obsessed Jeopardy masters--and a very...
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